|
Carna
Version 3.0.1
|
Maps ShaderUniform value types to actually uploaded data types. This general case maps T to T.
More...
#include <ShaderUniform.h>
Public Types | |
| typedef ValueType | UniformType |
| Maps ShaderUniform value types to itself. | |
Maps ShaderUniform value types to actually uploaded data types. This general case maps T to T.
Definition at line 41 of file ShaderUniform.h.
Documentation generated by Doxygen