Carna  Version 3.0.1
full_frame_quad.vert
1 #version 330
2 
3 /*
4  * Copyright (C) 2010 - 2015 Leonid Kostrykin
5  *
6  * Chair of Medical Engineering (mediTEC)
7  * RWTH Aachen University
8  * Pauwelsstr. 20
9  * 52074 Aachen
10  * Germany
11  *
12  */
13 
14 layout( location = 0 ) in vec4 inPosition;
15 
16 out vec2 textureCoordinates;
17 
18 
19 // ----------------------------------------------------------------------------------
20 // Vertex Procedure
21 // ----------------------------------------------------------------------------------
22 
23 void main()
24 {
25  textureCoordinates = ( inPosition.xy + 1 ) / 2;
26  gl_Position = inPosition;
27 }